AnimationChannel class
AnimationChannel class
A channel maps property’s component field to a set of keyframe sequences
The AnimationChannel type exposes the following members:
Properties
| Property | Description |
|---|---|
| component_type | Gets the component field’s type |
| name | Gets the name of the channel |
| default_value | Gets or sets the Default value of the channel. If a channel has no keyframe sequences connected, the default value will be used during the animation evaluation. A real scenario: Animation only animates a node’s x coordinate, the y and z are not changed, then the default value will be used during full translation evaluation. |
| keyframe_sequences | Gets all keyframe sequences inside this channel |
Methods
| Method | Description |
|---|---|
| add_keyframe_sequence | Adds keyframe sequence to this channel |
See Also
- module
aspose.threed.animation