## IIndexBuffer interface

Der Indexpuffer beschreibt die Geometrie, die in der Rendering-Pipeline verwendet wird.

```csharp
public interface IIndexBuffer : IBuffer
```

## Eigenschaften

| Name | Beschreibung |
| --- | --- |
| [Count](../../aspose.threed.render/iindexbuffer/count) { get; } | Ruft die Indexnummer in diesem Puffer ab. |
| [IndexDataType](../../aspose.threed.render/iindexbuffer/indexdatatype) { get; } | Ruft den Datentyp jedes Elements ab. |

## Methoden

| Name | Beschreibung |
| --- | --- |
| [LoadData](../../aspose.threed.render/iindexbuffer/loaddata#loaddata_2)(int[]) | Indexdaten laden |
| [LoadData](../../aspose.threed.render/iindexbuffer/loaddata#loaddata_1)(short[]) | Indexdaten laden |
| [LoadData](../../aspose.threed.render/iindexbuffer/loaddata#loaddata)(TriMesh) | Indexdaten laden von[`TriMesh`](../../aspose.threed.entities/trimesh) |
| [LoadData](../../aspose.threed.render/iindexbuffer/loaddata#loaddata_3)(uint[]) | Indexdaten laden |

### Siehe auch

* interface [IBuffer](../ibuffer)
* namensraum [Aspose.ThreeD.Render](../../aspose.threed.render)
* Montage [Aspose.3D](../../)

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