MapSpecular
Material.MapSpecular field
Verwendet inSetTexture
um ein spiegelndes Textur-Mapping zuzuweisen.
public const string MapSpecular;
Siehe auch
- class Material
- namensraum Aspose.ThreeD.Shading
- Montage Aspose.3D
Verwendet inSetTexture
um ein spiegelndes Textur-Mapping zuzuweisen.
public const string MapSpecular;
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