## Patch.U property

Ottiene la direzione u.

```csharp
public PatchDirection U { get; }
```

### Guarda anche

* class [PatchDirection](../../patchdirection)
* class [Patch](../../patch)
* spazio dei nomi [Aspose.ThreeD.Entities](../../patch)
* assemblea [Aspose.3D](../../../)

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