## PushConstant.Commit method

Invia i dati preparati alla pipeline grafica.

```csharp
public PushConstant Commit(ShaderStage stage, ICommandList commandList)
```

| Parametro | Tipo | Descrizione |
| --- | --- | --- |
| stage | ShaderStage |  |
| commandList | ICommandList |  |

### Guarda anche

* enum [ShaderStage](../../shaderstage)
* interface [ICommandList](../../icommandlist)
* class [PushConstant](../../pushconstant)
* spazio dei nomi [Aspose.ThreeD.Render](../../pushconstant)
* assemblea [Aspose.3D](../../../)

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