## RendererVariableManager.WorldTime property

Tempo in secondi

```csharp
public float WorldTime { get; }
```

### Guarda anche

* class [RendererVariableManager](../../renderervariablemanager)
* spazio dei nomi [Aspose.ThreeD.Render](../../renderervariablemanager)
* assemblea [Aspose.3D](../../../)

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