## RenderState.BlendColor property

Ottiene o imposta il colore di fusione dove utilizzatoConstantColor

```csharp
public FVector4 BlendColor { get; set; }
```

### Guarda anche

* struct [FVector4](../../../aspose.threed.utilities/fvector4)
* class [RenderState](../../renderstate)
* spazio dei nomi [Aspose.ThreeD.Render](../../renderstate)
* assemblea [Aspose.3D](../../../)

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