BonePose
Contents
[
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]Inheritance: java.lang.Object
public class BonePose
The BonePose contains the transformation matrix for a bone node
Constructors
Constructor | Description |
---|---|
BonePose() |
Methods
Method | Description |
---|---|
equals(Object arg0) | |
getClass() | |
getMatrix() | Gets the transform matrix of the node in current pose. |
getNode() | Gets the scene node, points to a skinned skeleton node |
hashCode() | |
isLocal() | Gets if the matrix is defined in local coordinate. |
notify() | |
notifyAll() | |
setLocal(boolean value) | Sets if the matrix is defined in local coordinate. |
setMatrix(Matrix4 value) | Sets the transform matrix of the node in current pose. |
setNode(Node value) | Sets the scene node, points to a skinned skeleton node |
toString() | |
wait() | |
wait(long arg0) | |
wait(long arg0, int arg1) |
BonePose()
public BonePose()
equals(Object arg0)
public boolean equals(Object arg0)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | java.lang.Object |
Returns: boolean
getClass()
public final native Class<?> getClass()
Returns: java.lang.Class
getMatrix()
public Matrix4 getMatrix()
Gets the transform matrix of the node in current pose.
Returns: Matrix4
getNode()
public Node getNode()
Gets the scene node, points to a skinned skeleton node
Returns: Node
hashCode()
public native int hashCode()
Returns: int
isLocal()
public boolean isLocal()
Gets if the matrix is defined in local coordinate.
Returns: boolean
notify()
public final native void notify()
notifyAll()
public final native void notifyAll()
setLocal(boolean value)
public void setLocal(boolean value)
Sets if the matrix is defined in local coordinate.
Parameters:
Parameter | Type | Description |
---|---|---|
value | boolean | New value |
setMatrix(Matrix4 value)
public void setMatrix(Matrix4 value)
Sets the transform matrix of the node in current pose.
Parameters:
Parameter | Type | Description |
---|---|---|
value | Matrix4 | New value |
setNode(Node value)
public void setNode(Node value)
Sets the scene node, points to a skinned skeleton node
Parameters:
Parameter | Type | Description |
---|---|---|
value | Node | New value |
toString()
public String toString()
Returns: java.lang.String
wait()
public final void wait()
wait(long arg0)
public final void wait(long arg0)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | long |
wait(long arg0, int arg1)
public final void wait(long arg0, int arg1)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | long | |
arg1 | int |