ObjSaveOptions
Inheritance: java.lang.Object, com.aspose.threed.IOConfig, com.aspose.threed.SaveOptions
public class ObjSaveOptions extends SaveOptions
Save options for wavefront obj file
Constructors
Constructor | Description |
---|---|
ObjSaveOptions() | Constructor of ObjSaveOptions |
Methods
Method | Description |
---|---|
equals(Object arg0) | |
getApplyUnitScale() | Apply AssetInfo.getUnitScaleFactor to the mesh. |
getAxisSystem() | Gets the axis system in the exported file. |
getClass() | |
getEnableMaterials() | Gets whether import/export materials for each object |
getEncoding() | Gets the default encoding for text-based files. |
getExportTextures() | Try to copy textures used in scene to output directory. |
getFileFormat() | Gets the file format that specified in current Save/Load option. |
getFileName() | The file name of the exporting/importing scene. |
getFileSystem() | Allow user to handle how to manage the external dependencies during load/save. |
getFileSystemFactory() | Gets the factory class for FileSystem. |
getFlipCoordinateSystem() | Gets whether flip coordinate system of control points/normal during importing/exporting. |
getLookupPaths() | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
getPointCloud() | Gets the flag whether the exporter should export the scene as point cloud(without topological structure), default value is false |
getSerializeW() | Gets whether serialize W component in model’s vertex position. |
getVerbose() | Gets whether generate comments for each section |
hashCode() | |
notify() | |
notifyAll() | |
setApplyUnitScale(boolean value) | Apply AssetInfo.getUnitScaleFactor to the mesh. |
setAxisSystem(AxisSystem value) | Sets the axis system in the exported file. |
setEnableMaterials(boolean value) | Sets whether import/export materials for each object |
setEncoding(Charset value) | Sets the default encoding for text-based files. |
setExportTextures(boolean value) | Try to copy textures used in scene to output directory. |
setFileName(String value) | The file name of the exporting/importing scene. |
setFileSystem(FileSystem value) | Allow user to handle how to manage the external dependencies during load/save. |
setFileSystemFactory(FileSystemFactory value) | Sets the factory class for FileSystem. |
setFlipCoordinateSystem(boolean value) | Sets whether flip coordinate system of control points/normal during importing/exporting. |
setLookupPaths(ArrayList | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
setPointCloud(boolean value) | Sets the flag whether the exporter should export the scene as point cloud(without topological structure), default value is false |
setSerializeW(boolean value) | Sets whether serialize W component in model’s vertex position. |
setVerbose(boolean value) | Sets whether generate comments for each section |
toString() | |
wait() | |
wait(long arg0) | |
wait(long arg0, int arg1) |
ObjSaveOptions()
public ObjSaveOptions()
Constructor of ObjSaveOptions
equals(Object arg0)
public boolean equals(Object arg0)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | java.lang.Object |
Returns: boolean
getApplyUnitScale()
public boolean getApplyUnitScale()
Apply AssetInfo.getUnitScaleFactor to the mesh. Default value is false.
Returns: boolean
getAxisSystem()
public AxisSystem getAxisSystem()
Gets the axis system in the exported file. Remarks: FlipCoordinateSystem must be enabled to utilize this feature.
Returns: AxisSystem
getClass()
public final native Class<?> getClass()
Returns: java.lang.Class
getEnableMaterials()
public boolean getEnableMaterials()
Gets whether import/export materials for each object
Returns: boolean
getEncoding()
public Charset getEncoding()
Gets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use.
Returns: java.nio.charset.Charset
getExportTextures()
public boolean getExportTextures()
Try to copy textures used in scene to output directory.
Returns: boolean
getFileFormat()
public FileFormat getFileFormat()
Gets the file format that specified in current Save/Load option.
Returns: FileFormat
getFileName()
public String getFileName()
The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material.
Returns: java.lang.String
getFileSystem()
public FileSystem getFileSystem()
Allow user to handle how to manage the external dependencies during load/save.
Returns: FileSystem
getFileSystemFactory()
public static FileSystemFactory getFileSystemFactory()
Gets the factory class for FileSystem. The default factory will create LocalFileSystem which is not suitable for server environment.
Returns: FileSystemFactory
getFlipCoordinateSystem()
public boolean getFlipCoordinateSystem()
Gets whether flip coordinate system of control points/normal during importing/exporting.
Returns: boolean
getLookupPaths()
public ArrayList<String> getLookupPaths()
Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
Returns: java.util.ArrayList<java.lang.String>
getPointCloud()
public boolean getPointCloud()
Gets the flag whether the exporter should export the scene as point cloud(without topological structure), default value is false
Returns: boolean
getSerializeW()
public boolean getSerializeW()
Gets whether serialize W component in model’s vertex position.
Returns: boolean
getVerbose()
public boolean getVerbose()
Gets whether generate comments for each section
Returns: boolean
hashCode()
public native int hashCode()
Returns: int
notify()
public final native void notify()
notifyAll()
public final native void notifyAll()
setApplyUnitScale(boolean value)
public void setApplyUnitScale(boolean value)
Apply AssetInfo.getUnitScaleFactor to the mesh. Default value is false.
Parameters:
Parameter | Type | Description |
---|---|---|
value | boolean | New value |
setAxisSystem(AxisSystem value)
public void setAxisSystem(AxisSystem value)
Sets the axis system in the exported file.
Parameters:
Parameter | Type | Description |
---|---|---|
value | AxisSystem | New value Remarks: FlipCoordinateSystem must be enabled to utilize this feature. |
setEnableMaterials(boolean value)
public void setEnableMaterials(boolean value)
Sets whether import/export materials for each object
Parameters:
Parameter | Type | Description |
---|---|---|
value | boolean | New value |
setEncoding(Charset value)
public void setEncoding(Charset value)
Sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use.
Parameters:
Parameter | Type | Description |
---|---|---|
value | java.nio.charset.Charset | New value |
setExportTextures(boolean value)
public void setExportTextures(boolean value)
Try to copy textures used in scene to output directory.
Parameters:
Parameter | Type | Description |
---|---|---|
value | boolean | New value |
setFileName(String value)
public void setFileName(String value)
The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material.
Parameters:
Parameter | Type | Description |
---|---|---|
value | java.lang.String | New value |
setFileSystem(FileSystem value)
public void setFileSystem(FileSystem value)
Allow user to handle how to manage the external dependencies during load/save.
Parameters:
Parameter | Type | Description |
---|---|---|
value | FileSystem | New value |
setFileSystemFactory(FileSystemFactory value)
public static void setFileSystemFactory(FileSystemFactory value)
Sets the factory class for FileSystem. The default factory will create LocalFileSystem which is not suitable for server environment.
Parameters:
Parameter | Type | Description |
---|---|---|
value | FileSystemFactory | New value |
setFlipCoordinateSystem(boolean value)
public void setFlipCoordinateSystem(boolean value)
Sets whether flip coordinate system of control points/normal during importing/exporting.
Parameters:
Parameter | Type | Description |
---|---|---|
value | boolean | New value |
setLookupPaths(ArrayList value)
public void setLookupPaths(ArrayList<String> value)
Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
Parameters:
Parameter | Type | Description |
---|---|---|
value | java.util.ArrayList<java.lang.String> | New value |
setPointCloud(boolean value)
public void setPointCloud(boolean value)
Sets the flag whether the exporter should export the scene as point cloud(without topological structure), default value is false
Parameters:
Parameter | Type | Description |
---|---|---|
value | boolean | New value |
setSerializeW(boolean value)
public void setSerializeW(boolean value)
Sets whether serialize W component in model’s vertex position.
Parameters:
Parameter | Type | Description |
---|---|---|
value | boolean | New value |
setVerbose(boolean value)
public void setVerbose(boolean value)
Sets whether generate comments for each section
Parameters:
Parameter | Type | Description |
---|---|---|
value | boolean | New value |
toString()
public String toString()
Returns: java.lang.String
wait()
public final void wait()
wait(long arg0)
public final void wait(long arg0)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | long |
wait(long arg0, int arg1)
public final void wait(long arg0, int arg1)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | long | |
arg1 | int |