PlySaveOptions
Inheritance: java.lang.Object, com.aspose.threed.IOConfig, com.aspose.threed.SaveOptions
public class PlySaveOptions extends SaveOptions
Save options for exporting scene as PLY file.
Constructors
Constructor | Description |
---|---|
PlySaveOptions() | Constructor of PlySaveOptions |
PlySaveOptions(FileContentType contentType) | Constructor of PlySaveOptions |
Methods
Method | Description |
---|---|
equals(Object arg0) | |
getAxisSystem() | Gets the axis system in the exported stl file. |
getClass() | |
getColorComponents() | The component names for vertex color, default value is (“red”, “green”, “blue”) |
getEncoding() | Gets the default encoding for text-based files. |
getExportTextures() | Try to copy textures used in scene to output directory. |
getFaceElement() | The element name for the face data, default value is “face” |
getFaceProperty() | The property name for the face data, default value is “vertex_index” |
getFileFormat() | Gets the file format that specified in current Save/Load option. |
getFileName() | The file name of the exporting/importing scene. |
getFileSystem() | Allow user to handle how to manage the external dependencies during load/save. |
getFileSystemFactory() | Gets the factory class for FileSystem. |
getFlipCoordinate() | Flip the coordinate while saving the scene, default value is true |
getLookupPaths() | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
getNormalComponents() | The component names for normal data, default value is (“nx”, “ny”, “nz”) |
getPointCloud() | Export the scene as point cloud, the default value is false. |
getPositionComponents() | The component names for position data, default value is (“x”, “y”, “z”) |
getTextureCoordinateComponents() | The component names for texture coordinate data, default value is (“u”, “v”) |
getVertexElement() | The element name for the vertex data, default value is “vertex” |
hashCode() | |
notify() | |
notifyAll() | |
setAxisSystem(AxisSystem value) | Sets the axis system in the exported stl file. |
setColorComponents(Tuple_3<String,String,String> value) | The component names for vertex color, default value is (“red”, “green”, “blue”) |
setEncoding(Charset value) | Sets the default encoding for text-based files. |
setExportTextures(boolean value) | Try to copy textures used in scene to output directory. |
setFaceElement(String value) | The element name for the face data, default value is “face” |
setFaceProperty(String value) | The property name for the face data, default value is “vertex_index” |
setFileName(String value) | The file name of the exporting/importing scene. |
setFileSystem(FileSystem value) | Allow user to handle how to manage the external dependencies during load/save. |
setFileSystemFactory(FileSystemFactory value) | Sets the factory class for FileSystem. |
setFlipCoordinate(boolean value) | Flip the coordinate while saving the scene, default value is true |
setLookupPaths(ArrayList | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
setNormalComponents(Tuple_3<String,String,String> value) | The component names for normal data, default value is (“nx”, “ny”, “nz”) |
setPointCloud(boolean value) | Export the scene as point cloud, the default value is false. |
setPositionComponents(Tuple_3<String,String,String> value) | The component names for position data, default value is (“x”, “y”, “z”) |
setTextureCoordinateComponents(Tuple_2<String,String> value) | The component names for texture coordinate data, default value is (“u”, “v”) |
setVertexElement(String value) | The element name for the vertex data, default value is “vertex” |
toString() | |
wait() | |
wait(long arg0) | |
wait(long arg0, int arg1) |
PlySaveOptions()
public PlySaveOptions()
Constructor of PlySaveOptions
PlySaveOptions(FileContentType contentType)
public PlySaveOptions(FileContentType contentType)
Constructor of PlySaveOptions
Parameters:
Parameter | Type | Description |
---|---|---|
contentType | FileContentType |
equals(Object arg0)
public boolean equals(Object arg0)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | java.lang.Object |
Returns: boolean
getAxisSystem()
public AxisSystem getAxisSystem()
Gets the axis system in the exported stl file. Remarks: FlipCoordinateSystem must be enabled to utilize this feature.
Returns: AxisSystem
getClass()
public final native Class<?> getClass()
Returns: java.lang.Class
getColorComponents()
public Tuple_3<String,String,String> getColorComponents()
The component names for vertex color, default value is (“red”, “green”, “blue”)
Returns: com.aspose.csporter.helpers.Tuple_3<java.lang.String,java.lang.String,java.lang.String>
getEncoding()
public Charset getEncoding()
Gets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use.
Returns: java.nio.charset.Charset
getExportTextures()
public boolean getExportTextures()
Try to copy textures used in scene to output directory.
Returns: boolean
getFaceElement()
public String getFaceElement()
The element name for the face data, default value is “face”
Returns: java.lang.String
getFaceProperty()
public String getFaceProperty()
The property name for the face data, default value is “vertex_index”
Returns: java.lang.String
getFileFormat()
public FileFormat getFileFormat()
Gets the file format that specified in current Save/Load option.
Returns: FileFormat
getFileName()
public String getFileName()
The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material.
Returns: java.lang.String
getFileSystem()
public FileSystem getFileSystem()
Allow user to handle how to manage the external dependencies during load/save.
Returns: FileSystem
getFileSystemFactory()
public static FileSystemFactory getFileSystemFactory()
Gets the factory class for FileSystem. The default factory will create LocalFileSystem which is not suitable for server environment.
Returns: FileSystemFactory
getFlipCoordinate()
public boolean getFlipCoordinate()
Flip the coordinate while saving the scene, default value is true
Returns: boolean
getLookupPaths()
public ArrayList<String> getLookupPaths()
Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
Returns: java.util.ArrayList<java.lang.String>
getNormalComponents()
public Tuple_3<String,String,String> getNormalComponents()
The component names for normal data, default value is (“nx”, “ny”, “nz”)
Returns: com.aspose.csporter.helpers.Tuple_3<java.lang.String,java.lang.String,java.lang.String>
getPointCloud()
public boolean getPointCloud()
Export the scene as point cloud, the default value is false.
Returns: boolean
getPositionComponents()
public Tuple_3<String,String,String> getPositionComponents()
The component names for position data, default value is (“x”, “y”, “z”)
Returns: com.aspose.csporter.helpers.Tuple_3<java.lang.String,java.lang.String,java.lang.String>
getTextureCoordinateComponents()
public Tuple_2<String,String> getTextureCoordinateComponents()
The component names for texture coordinate data, default value is (“u”, “v”)
Returns: com.aspose.csporter.helpers.Tuple_2<java.lang.String,java.lang.String>
getVertexElement()
public String getVertexElement()
The element name for the vertex data, default value is “vertex”
Returns: java.lang.String
hashCode()
public native int hashCode()
Returns: int
notify()
public final native void notify()
notifyAll()
public final native void notifyAll()
setAxisSystem(AxisSystem value)
public void setAxisSystem(AxisSystem value)
Sets the axis system in the exported stl file.
Parameters:
Parameter | Type | Description |
---|---|---|
value | AxisSystem | New value Remarks: FlipCoordinateSystem must be enabled to utilize this feature. |
setColorComponents(Tuple_3<String,String,String> value)
public void setColorComponents(Tuple_3<String,String,String> value)
The component names for vertex color, default value is (“red”, “green”, “blue”)
Parameters:
Parameter | Type | Description |
---|---|---|
value | com.aspose.csporter.helpers.Tuple_3<java.lang.String,java.lang.String,java.lang.String> | New value |
setEncoding(Charset value)
public void setEncoding(Charset value)
Sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use.
Parameters:
Parameter | Type | Description |
---|---|---|
value | java.nio.charset.Charset | New value |
setExportTextures(boolean value)
public void setExportTextures(boolean value)
Try to copy textures used in scene to output directory.
Parameters:
Parameter | Type | Description |
---|---|---|
value | boolean | New value |
setFaceElement(String value)
public void setFaceElement(String value)
The element name for the face data, default value is “face”
Parameters:
Parameter | Type | Description |
---|---|---|
value | java.lang.String | New value |
setFaceProperty(String value)
public void setFaceProperty(String value)
The property name for the face data, default value is “vertex_index”
Parameters:
Parameter | Type | Description |
---|---|---|
value | java.lang.String | New value |
setFileName(String value)
public void setFileName(String value)
The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material.
Parameters:
Parameter | Type | Description |
---|---|---|
value | java.lang.String | New value |
setFileSystem(FileSystem value)
public void setFileSystem(FileSystem value)
Allow user to handle how to manage the external dependencies during load/save.
Parameters:
Parameter | Type | Description |
---|---|---|
value | FileSystem | New value |
setFileSystemFactory(FileSystemFactory value)
public static void setFileSystemFactory(FileSystemFactory value)
Sets the factory class for FileSystem. The default factory will create LocalFileSystem which is not suitable for server environment.
Parameters:
Parameter | Type | Description |
---|---|---|
value | FileSystemFactory | New value |
setFlipCoordinate(boolean value)
public void setFlipCoordinate(boolean value)
Flip the coordinate while saving the scene, default value is true
Parameters:
Parameter | Type | Description |
---|---|---|
value | boolean | New value |
setLookupPaths(ArrayList value)
public void setLookupPaths(ArrayList<String> value)
Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
Parameters:
Parameter | Type | Description |
---|---|---|
value | java.util.ArrayList<java.lang.String> | New value |
setNormalComponents(Tuple_3<String,String,String> value)
public void setNormalComponents(Tuple_3<String,String,String> value)
The component names for normal data, default value is (“nx”, “ny”, “nz”)
Parameters:
Parameter | Type | Description |
---|---|---|
value | com.aspose.csporter.helpers.Tuple_3<java.lang.String,java.lang.String,java.lang.String> | New value |
setPointCloud(boolean value)
public void setPointCloud(boolean value)
Export the scene as point cloud, the default value is false.
Parameters:
Parameter | Type | Description |
---|---|---|
value | boolean | New value |
setPositionComponents(Tuple_3<String,String,String> value)
public void setPositionComponents(Tuple_3<String,String,String> value)
The component names for position data, default value is (“x”, “y”, “z”)
Parameters:
Parameter | Type | Description |
---|---|---|
value | com.aspose.csporter.helpers.Tuple_3<java.lang.String,java.lang.String,java.lang.String> | New value |
setTextureCoordinateComponents(Tuple_2<String,String> value)
public void setTextureCoordinateComponents(Tuple_2<String,String> value)
The component names for texture coordinate data, default value is (“u”, “v”)
Parameters:
Parameter | Type | Description |
---|---|---|
value | com.aspose.csporter.helpers.Tuple_2<java.lang.String,java.lang.String> | New value |
setVertexElement(String value)
public void setVertexElement(String value)
The element name for the vertex data, default value is “vertex”
Parameters:
Parameter | Type | Description |
---|---|---|
value | java.lang.String | New value |
toString()
public String toString()
Returns: java.lang.String
wait()
public final void wait()
wait(long arg0)
public final void wait(long arg0)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | long |
wait(long arg0, int arg1)
public final void wait(long arg0, int arg1)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | long | |
arg1 | int |