SPIRVSource
Inheritance: java.lang.Object, com.aspose.threed.ShaderSource
public final class SPIRVSource extends ShaderSource
The compiled shader in SPIR-V format.
Constructors
Constructor | Description |
---|---|
SPIRVSource() | Constructor of SPIR-V based shader sources. |
Methods
Method | Description |
---|---|
equals(Object arg0) | |
getClass() | |
getComputeShader() | Gets the source code of the compute shader. |
getFragmentShader() | Gets the source code of the fragment shader. |
getGeometryShader() | Gets the source code of the geometry shader. |
getMaximumDescriptorSets() | Maximum descriptor sets, default value is 10 |
getVertexShader() | Gets the source code of the vertex shader |
hashCode() | |
notify() | |
notifyAll() | |
setComputeShader(byte[] value) | Sets the source code of the compute shader. |
setFragmentShader(byte[] value) | Sets the source code of the fragment shader. |
setGeometryShader(byte[] value) | Sets the source code of the geometry shader. |
setMaximumDescriptorSets(int value) | Maximum descriptor sets, default value is 10 |
setVertexShader(byte[] value) | Sets the source code of the vertex shader |
toString() | |
wait() | |
wait(long arg0) | |
wait(long arg0, int arg1) |
SPIRVSource()
public SPIRVSource()
Constructor of SPIR-V based shader sources.
equals(Object arg0)
public boolean equals(Object arg0)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | java.lang.Object |
Returns: boolean
getClass()
public final native Class<?> getClass()
Returns: java.lang.Class
getComputeShader()
public byte[] getComputeShader()
Gets the source code of the compute shader.
Returns: byte[]
getFragmentShader()
public byte[] getFragmentShader()
Gets the source code of the fragment shader.
Returns: byte[]
getGeometryShader()
public byte[] getGeometryShader()
Gets the source code of the geometry shader.
Returns: byte[]
getMaximumDescriptorSets()
public int getMaximumDescriptorSets()
Maximum descriptor sets, default value is 10
Returns: int
getVertexShader()
public byte[] getVertexShader()
Gets the source code of the vertex shader
Returns: byte[]
hashCode()
public native int hashCode()
Returns: int
notify()
public final native void notify()
notifyAll()
public final native void notifyAll()
setComputeShader(byte[] value)
public void setComputeShader(byte[] value)
Sets the source code of the compute shader.
Parameters:
Parameter | Type | Description |
---|---|---|
value | byte[] | New value |
setFragmentShader(byte[] value)
public void setFragmentShader(byte[] value)
Sets the source code of the fragment shader.
Parameters:
Parameter | Type | Description |
---|---|---|
value | byte[] | New value |
setGeometryShader(byte[] value)
public void setGeometryShader(byte[] value)
Sets the source code of the geometry shader.
Parameters:
Parameter | Type | Description |
---|---|---|
value | byte[] | New value |
setMaximumDescriptorSets(int value)
public void setMaximumDescriptorSets(int value)
Maximum descriptor sets, default value is 10
Parameters:
Parameter | Type | Description |
---|---|---|
value | int | New value |
setVertexShader(byte[] value)
public void setVertexShader(byte[] value)
Sets the source code of the vertex shader
Parameters:
Parameter | Type | Description |
---|---|---|
value | byte[] | New value |
toString()
public String toString()
Returns: java.lang.String
wait()
public final void wait()
wait(long arg0)
public final void wait(long arg0)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | long |
wait(long arg0, int arg1)
public final void wait(long arg0, int arg1)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | long | |
arg1 | int |