AnimationChannel.DefaultValue
AnimationChannel.DefaultValue property
Gets or sets the Default value of the channel. If a channel has no keyframe sequences connected, the default value will be used during the animation evaluation. A real scenario: Animation only animates a node’s x coordinate, the y and z are not changed, then the default value will be used during full translation evaluation.
public object DefaultValue { get; set; }
See Also
- class AnimationChannel
- namespace Aspose.ThreeD.Animation
- assembly Aspose.3D