Class SkinDeformer
A skin deformer contains multiple bones to work, each bone blends a part of the geometry by control point’s weights.
public class SkinDeformer : Deformer
Constructors
| Name | Description |
|---|
| SkinDeformer() | Initializes a new instance of the SkinDeformer class. |
| SkinDeformer(string) | Initializes a new instance of the SkinDeformer class. |
Properties
| Name | Description |
|---|
| Bones { get; } | Gets all bones that the skin deformer contains |
| virtual Name { get; set; } | Gets or sets the name. |
| Owner { get; } | Gets the geometry which owns this deformer |
| Properties { get; } | Gets the collection of all properties. |
Methods
| Name | Description |
|---|
| FindProperty(string) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name) |
| GetProperty(string) | Get the value of specified property |
| RemoveProperty(Property) | Removes a dynamic property. |
| RemoveProperty(string) | Remove the specified property identified by name |
| SetProperty(string, object) | Sets the value of specified property |
See Also