Class SkinDeformer
A skin deformer contains multiple bones to work, each bone blends a part of the geometry by control point’s weights.
public class SkinDeformer : Deformer
Constructors
Name | Description |
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SkinDeformer() | Initializes a new instance of the SkinDeformer class. |
SkinDeformer(string) | Initializes a new instance of the SkinDeformer class. |
Properties
Name | Description |
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Bones { get; } | Gets all bones that the skin deformer contains |
virtual Name { get; set; } | Gets or sets the name.(Inherited from A3DObject .) |
Owner { get; } | Gets the geometry which owns this deformer(Inherited from Deformer .) |
Properties { get; } | Gets the collection of all properties.(Inherited from A3DObject .) |
Methods
Name | Description |
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FindProperty(string) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)(Inherited from A3DObject .) |
GetProperty(string) | Get the value of specified property(Inherited from A3DObject .) |
RemoveProperty(Property) | Removes a dynamic property.(Inherited from A3DObject .) |
RemoveProperty(string) | Remove the specified property identified by name(Inherited from A3DObject .) |
SetProperty(string, object) | Sets the value of specified property(Inherited from A3DObject .) |
See Also