SkinDeformer

SkinDeformer class

A skin deformer contains multiple bones to work, each bone blends a part of the geometry by control point’s weights.

public class SkinDeformer : Deformer

Constructors

NameDescription
SkinDeformer()Initializes a new instance of the SkinDeformer class.
SkinDeformer(string)Initializes a new instance of the SkinDeformer class.

Properties

NameDescription
Bones { get; }Gets all bones that the skin deformer contains
virtual Name { get; set; }Gets or sets the name.
Owner { get; }Gets the geometry which owns this deformer
Properties { get; }Gets the collection of all properties.

Methods

NameDescription
FindProperty(string)Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)
GetProperty(string)Get the value of specified property
RemoveProperty(Property)Removes a dynamic property.
RemoveProperty(string)Remove the specified property identified by name
SetProperty(string, object)Sets the value of specified property

See Also