SkinDeformer
A skin deformer contains multiple bones to work, each bone blends a part of the geometry by control point’s weights.
public class SkinDeformer : Deformer
Constructors
Properties
Name |
Description |
Bones { get; } |
Gets all bones that the skin deformer contains |
virtual Name { get; set; } |
Gets or sets the name. |
Owner { get; } |
Gets the geometry which owns this deformer |
Properties { get; } |
Gets the collection of all properties. |
Methods
Name |
Description |
FindProperty(string) |
Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name) |
GetProperty(string) |
Get the value of specified property |
RemoveProperty(Property) |
Removes a dynamic property. |
RemoveProperty(string) |
Remove the specified property identified by name |
SetProperty(string, object) |
Sets the value of specified property |
See Also