Class BooleanOperator
BooleanOperator class
Boolean operator allows you to apply Boolean operation on two IMeshConvertible
instances.
public class BooleanOperator : Entity, IMeshConvertible
Constructors
Name | Description |
---|
BooleanOperator() | Constructor of BooleanOperator |
BooleanOperator(BooleanOperation, A3DObject, A3DObject) | Constructs a new instance of BooleanOperator with two operands |
Properties
Name | Description |
---|
Excluded { get; set; } | Gets or sets whether to exclude this entity during exporting. |
First { get; set; } | The first operand of the Boolean operator |
virtual Name { get; set; } | Gets or sets the name. |
Operator { get; set; } | The Boolean operator used in the operation to create the result mesh. |
ParentNode { get; set; } | Gets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes. |
ParentNodes { get; } | Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing |
Properties { get; } | Gets the collection of all properties. |
Scene { get; } | Gets the scene that this object belongs to |
Second { get; set; } | The second operand of the Boolean operator |
Methods
Name | Description |
---|
FindProperty(string) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name) |
GetBoundingBox() | Gets the bounding box of current entity in its object space coordinate system. |
virtual GetEntityRendererKey() | Gets the key of the entity renderer registered in the renderer |
GetProperty(string) | Get the value of specified property |
RemoveProperty(Property) | Removes a dynamic property. |
RemoveProperty(string) | Remove the specified property identified by name |
SetProperty(string, object) | Sets the value of specified property |
ToMesh() | Perform the Boolean operation on two operands |
See Also