## CreateElementUV(TextureMapping) {#createelementuv}

Creates a [`VertexElementUV`](../../vertexelementuv/) with given texture mapping type.

```csharp
public VertexElementUV CreateElementUV(TextureMapping uvMapping)
```

| Parameter | Type | Description |
| --- | --- | --- |
| uvMapping | TextureMapping | Which texture mapping type to create |

### Return Value

Created element uv

### See Also

* class [VertexElementUV](../../vertexelementuv/)
* enum [TextureMapping](../../texturemapping/)
* class [Geometry](../)
* namespace [Aspose.ThreeD.Entities](../../geometry/)
* assembly [Aspose.3D](../../../)

---

## CreateElementUV(TextureMapping, MappingMode, ReferenceMode) {#createelementuv_1}

Creates a [`VertexElementUV`](../../vertexelementuv/) with given texture mapping type.

```csharp
public VertexElementUV CreateElementUV(TextureMapping uvMapping, MappingMode mappingMode, 
    ReferenceMode referenceMode)
```

| Parameter | Type | Description |
| --- | --- | --- |
| uvMapping | TextureMapping | Which texture mapping type to create |
| mappingMode | MappingMode | Default mapping mode |
| referenceMode | ReferenceMode | Default reference mode |

### Return Value

Created element uv

### See Also

* class [VertexElementUV](../../vertexelementuv/)
* enum [TextureMapping](../../texturemapping/)
* enum [MappingMode](../../mappingmode/)
* enum [ReferenceMode](../../referencemode/)
* class [Geometry](../)
* namespace [Aspose.ThreeD.Entities](../../geometry/)
* assembly [Aspose.3D](../../../)


