Class HalfSpace

HalfSpace class

HalfSpace represents a infinity space which is split by a plane, this can be used with BooleanOperator

public class HalfSpace : Entity

Constructors

NameDescription
HalfSpace()Constructs a new instance of HalfSpace
HalfSpace(Vector3, Vector3)Constructs a new instance of HalfSpace with given normal vector and a position on the cutter plane;

Properties

NameDescription
Excluded { get; set; }Gets or sets whether to exclude this entity during exporting.
virtual Name { get; set; }Gets or sets the name.
Normal { get; set; }The normal of the split plane, the plane is defined as N * P + D = 0 where N is Normal and P is any point on the plane.
ParentNode { get; set; }Gets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes.
ParentNodes { get; }Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing
Position { get; set; }The any point on the split plane, the plane is defined as N * P + D = 0 where N is Normal and P is any point on the plane.
Properties { get; }Gets the collection of all properties.
Scene { get; }Gets the scene that this object belongs to

Methods

NameDescription
FindProperty(string)Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)
GetBoundingBox()Gets the bounding box of current entity in its object space coordinate system.
virtual GetEntityRendererKey()Gets the key of the entity renderer registered in the renderer
GetProperty(string)Get the value of specified property
RemoveProperty(Property)Removes a dynamic property.
RemoveProperty(string)Remove the specified property identified by name
SetProperty(string, object)Sets the value of specified property

See Also