Class Plane
Plane class
Parameterized plane.
public class Plane : Primitive
Constructors
Name | Description |
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Plane() | Initializes a new instance of the Plane with default size 1x1. |
Plane(double, double) | Initializes a new instance of the Plane . |
Plane(string, double, double, int, int) | Initializes a new instance of the Plane . |
Properties
Name | Description |
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CastShadows { get; set; } | Gets or sets whether this geometry can cast shadow |
Excluded { get; set; } | Gets or sets whether to exclude this entity during exporting. |
Length { get; set; } | Gets or sets the length of the plane. |
LengthSegments { get; set; } | Gets or sets the length segments. |
virtual Name { get; set; } | Gets or sets the name. |
ParentNode { get; set; } | Gets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes. |
ParentNodes { get; } | Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing |
Properties { get; } | Gets the collection of all properties. |
ReceiveShadows { get; set; } | Gets or sets whether this geometry can receive shadow. |
Scene { get; } | Gets the scene that this object belongs to |
Up { get; set; } | Gets or sets the up vector of the plane, default value is (0, 1, 0), this affects the generation of the plane |
Width { get; set; } | Gets or sets the width of the plane. |
WidthSegments { get; set; } | Gets or sets the width segments. |
Methods
Name | Description |
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FindProperty(string) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name) |
GetBoundingBox() | Gets the bounding box of current entity in its object space coordinate system. |
virtual GetEntityRendererKey() | Gets the key of the entity renderer registered in the renderer |
GetProperty(string) | Get the value of specified property |
RemoveProperty(Property) | Removes a dynamic property. |
RemoveProperty(string) | Remove the specified property identified by name |
SetProperty(string, object) | Sets the value of specified property |
override ToMesh() | Convert current object to mesh |
See Also