## Plane.Up property

Gets or sets the up vector of the plane, default value is (0, 1, 0), this affects the generation of the plane

```csharp
public Vector3 Up { get; set; }
```

### See Also

* struct [Vector3](../../../aspose.threed.utilities/vector3/)
* class [Plane](../)
* namespace [Aspose.ThreeD.Entities](../../plane/)
* assembly [Aspose.3D](../../../)


