## TextureMapping enumeration

The texture mapping type for [`VertexElementUV`](../vertexelementuv/) Describes which kind of texture mapping is used.

```csharp
public enum TextureMapping
```

### Values

| Name | Value | Description |
| --- | --- | --- |
| Ambient | `0` | Ambient maps |
| Emissive | `1` | Emissive maps |
| Diffuse | `2` | Diffuse maps |
| Opacity | `3` | Opacity maps |
| Bump | `4` | Bump maps |
| Normal | `5` | Normal maps |
| Specular | `6` | Specular maps |
| Glow | `7` | Glow maps |
| Reflection | `8` | Reflection maps |
| Shadow | `9` | Shadow maps |
| Shininess | `10` | Shininess maps |
| Displacement | `11` | Displacement maps |

### See Also

* namespace [Aspose.ThreeD.Entities](../../aspose.threed.entities/)
* assembly [Aspose.3D](../../)


