GltfSaveOptions.UseCommonMaterials
GltfSaveOptions.UseCommonMaterials property
Serialize materials using KHR common material extensions, default value is false. Set this to false will cause Aspose.3D export a set of vertex/fragment shader if ExportShaders
public bool UseCommonMaterials { get; set; }
See Also
- class GltfSaveOptions
- namespace Aspose.ThreeD.Formats
- assembly Aspose.3D