Class Microsoft3MFSaveOptions
Contents
[
Hide
]Microsoft3MFSaveOptions class
Save options for Microsoft 3MF file.
public class Microsoft3MFSaveOptions : SaveOptions
Constructors
| Name | Description | 
|---|---|
| Microsoft3MFSaveOptions() | Construct a Microsoft3MFSaveOptions | 
Properties
| Name | Description | 
|---|---|
| BuildAll { get; set; } | Mark all geometries in scene to be printable. Or you can manually mark node to be printable by SetBuildable Default value is true | 
| EnableCompression { get; set; } | Enable compression on the output 3mf file Default value is true | 
| Encoding { get; set; } | Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use. | 
| ExportTextures { get; set; } | Try to copy textures used in scene to output directory. | 
| FileFormat { get; } | Gets the file format that specified in current Save/Load option. | 
| FileName { get; set; } | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material. | 
| FileSystem { get; set; } | Allow user to handle how to manage the external dependencies during load/save. | 
| LookupPaths { get; set; } | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. | 
See Also
- class SaveOptions
 - namespace Aspose.ThreeD.Formats
 - assembly Aspose.3D