Class PdfSaveOptions

PdfSaveOptions class

The save options in PDF exporting.

public class PdfSaveOptions : SaveOptions

Constructors

NameDescription
PdfSaveOptions()Constructor of PdfSaveOptions

Properties

NameDescription
AuxiliaryColor { get; set; }Gets or sets the auxiliary color to be used when rendering the 3D content. The interpretation of this color depends on the RenderMode
BackgroundColor { get; set; }Background color of the 3D view in PDF file.
EmbedTextures { get; set; }Embed the external textures into the PDF file, default value is false.
Encoding { get; set; }Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use.(Inherited from IOConfig.)
ExportTextures { get; set; }Try to copy textures used in scene to output directory.(Inherited from SaveOptions.)
FaceColor { get; set; }Gets or sets the face color to be used when rendering the 3D content. This is only relevant only when the RenderMode has a value of Illustration.
FileFormat { get; }Gets the file format that specified in current Save/Load option.(Inherited from IOConfig.)
FileName { get; set; }The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material.(Inherited from IOConfig.)
FileSystem { get; set; }Allow user to handle how to manage the external dependencies during load/save.(Inherited from IOConfig.)
FlipCoordinateSystem { get; set; }Gets or sets to flip the coordinate system of the scene during exporting.
LightingScheme { get; set; }LightingScheme specifies the lighting to apply to 3D artwork.
LookupPaths { get; set; }Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.(Inherited from IOConfig.)
RenderMode { get; set; }Render mode specifies the style in which the 3D artwork is rendered.

See Also