StlLoadOptions class

Load options for STL

public class StlLoadOptions : LoadOptions


StlLoadOptions()Initializes of a new StlLoadOptions instance.
StlLoadOptions(FileContentType)Initializes of a new StlLoadOptions instance.


Encoding { get; set; }Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use.
FileFormat { get; }Gets the file format that specified in current Save/Load option.
FileName { get; set; }The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material.
FileSystem { get; set; }Allow user to handle how to manage the external dependencies during load/save.
FlipCoordinateSystem { get; set; }Gets or sets whether to flip coordinate system of control points/normal during importing.
LookupPaths { get; set; }Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
RecalculateNormal { get; set; }Ignore the normal data that stored in STL file and recalculate the normal data based on the vertex position. Default value is false

See Also