Class StlSaveOptions
Contents
[
Hide
]StlSaveOptions class
Save options for STL
public class StlSaveOptions : SaveOptions
Constructors
| Name | Description |
|---|---|
| StlSaveOptions() | Initializes of a new StlSaveOptions instance. |
| StlSaveOptions(FileContentType) | Initializes of a new StlSaveOptions instance. |
Properties
| Name | Description |
|---|---|
| AxisSystem { get; set; } | Gets or sets the axis system in the exported stl file. |
| Encoding { get; set; } | Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use. |
| ExportTextures { get; set; } | Try to copy textures used in scene to output directory. |
| FileFormat { get; } | Gets the file format that specified in current Save/Load option. |
| FileName { get; set; } | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material. |
| FileSystem { get; set; } | Allow user to handle how to manage the external dependencies during load/save. |
| FlipCoordinateSystem { get; set; } | Gets or sets whether flip coordinate system of control points/normal during exporting. |
| LookupPaths { get; set; } | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
See Also
- class SaveOptions
- namespace Aspose.ThreeD.Formats
- assembly Aspose.3D