Class XLoadOptions

XLoadOptions class

The Load options for DirectX X files.

public class XLoadOptions : LoadOptions

Constructors

NameDescription
XLoadOptions(FileContentType)Constructor of XLoadOptions

Properties

NameDescription
Encoding { get; set; }Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use.(Inherited from IOConfig.)
FileFormat { get; }Gets the file format that specified in current Save/Load option.(Inherited from IOConfig.)
FileName { get; set; }The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material.(Inherited from IOConfig.)
FileSystem { get; set; }Allow user to handle how to manage the external dependencies during load/save.(Inherited from IOConfig.)
FlipCoordinateSystem { get; set; }Flip the coordinate system, this is true by default
LookupPaths { get; set; }Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.(Inherited from IOConfig.)

See Also