## EntityRenderer.PrepareRenderQueue method

Prepare rendering commands for specified node/entity pair.

```csharp
public virtual void PrepareRenderQueue(Renderer renderer, IRenderQueue queue, Node node, 
    Entity entity)
```

| Parameter | Type | Description |
| --- | --- | --- |
| renderer | Renderer | The current renderer instance |
| queue | IRenderQueue | The render queue used to manage render tasks |
| node | Node | Current node |
| entity | Entity | The entity that need to be rendered |

### See Also

* class [Renderer](../../renderer/)
* interface [IRenderQueue](../../irenderqueue/)
* class [Node](../../../aspose.threed/node/)
* class [Entity](../../../aspose.threed/entity/)
* class [EntityRenderer](../)
* namespace [Aspose.ThreeD.Render](../../entityrenderer/)
* assembly [Aspose.3D](../../../)


