GLSLSource.DefineInclude
GLSLSource.DefineInclude method
Define virtual file for #include in GLSL source code
public void DefineInclude(string fileName, string content)
| Parameter | Type | Description |
|---|---|---|
| fileName | String | File name of the virtual file |
| content | String |
See Also
- class GLSLSource
- namespace Aspose.ThreeD.Render
- assembly Aspose.3D