## ITextureUnit.Scroll property

Gets or sets the scroll of the UV coordinate.

```csharp
public Vector2 Scroll { get; set; }
```

### See Also

* struct [Vector2](../../../aspose.threed.utilities/vector2/)
* interface [ITextureUnit](../)
* namespace [Aspose.ThreeD.Render](../../itextureunit/)
* assembly [Aspose.3D](../../../)


