## ITextureUnit.UWrap property

Gets or sets the wrap mode for texture's U coordinate.

```csharp
public WrapMode UWrap { get; set; }
```

### See Also

* enum [WrapMode](../../../aspose.threed.shading/wrapmode/)
* interface [ITextureUnit](../)
* namespace [Aspose.ThreeD.Render](../../itextureunit/)
* assembly [Aspose.3D](../../../)


