## Renderer.ClearCache method

Manually clear the cache. Aspose.3D will cache some objects like materials/geometries into internal types that compatible with the render pipeline. This should be manually called when scene has major changes.

```csharp
public virtual void ClearCache()
```

### See Also

* class [Renderer](../)
* namespace [Aspose.ThreeD.Render](../../renderer/)
* assembly [Aspose.3D](../../../)


