## Renderer.Material property

Gets or sets the material that used to provide material information used by shaders.

```csharp
public virtual Material Material { get; set; }
```

### See Also

* class [Material](../../../aspose.threed.shading/material/)
* class [Renderer](../)
* namespace [Aspose.ThreeD.Render](../../renderer/)
* assembly [Aspose.3D](../../../)


