## Renderer.Node property

Gets or sets the `Node` instance used to provide world transform matrix.

```csharp
public Node Node { get; set; }
```

### See Also

* class [Node](../../../aspose.threed/node/)
* class [Renderer](../)
* namespace [Aspose.ThreeD.Render](../../renderer/)
* assembly [Aspose.3D](../../../)


