## RendererVariableManager.DepthBias property

Depth bias for shadow mapping, default value is 0.001

```csharp
public float DepthBias { get; set; }
```

### See Also

* class [RendererVariableManager](../)
* namespace [Aspose.ThreeD.Render](../../renderervariablemanager/)
* assembly [Aspose.3D](../../../)


