## RenderParameters class

Describe the parameters of the render target

```csharp
public class RenderParameters
```

## Constructors

| Name | Description |
| --- | --- |
| [RenderParameters](renderparameters/)(bool, int, int, int) | Initialize an instance of [`PixelFormat`](../pixelformat/) |

## Properties

| Name | Description |
| --- | --- |
| [ColorBits](../../aspose.threed.render/renderparameters/colorbits/) { get; set; } | Gets or sets how many bits will be used by color buffer. |
| [DepthBits](../../aspose.threed.render/renderparameters/depthbits/) { get; set; } | Gets or sets how many bits will be used by depth buffer. |
| [DoubleBuffering](../../aspose.threed.render/renderparameters/doublebuffering/) { get; set; } | Gets or sets whether double buffer is used. |
| [StencilBits](../../aspose.threed.render/renderparameters/stencilbits/) { get; set; } | Gets or sets how many bits will be used in stencil buffer. |

### See Also

* namespace [Aspose.ThreeD.Render](../../aspose.threed.render/)
* assembly [Aspose.3D](../../)


