Class SPIRVSource
Contents
[
Hide
]SPIRVSource class
The compiled shader in SPIR-V format.
public sealed class SPIRVSource : ShaderSource
Constructors
Name | Description |
---|---|
SPIRVSource() | Constructor of SPIR-V based shader sources. |
Properties
Name | Description |
---|---|
ComputeShader { get; set; } | Gets or sets the source code of the compute shader. |
FragmentShader { get; set; } | Gets or sets the source code of the fragment shader. |
GeometryShader { get; set; } | Gets or sets the source code of the geometry shader. |
MaximumDescriptorSets { get; set; } | Maximum descriptor sets, default value is 10 |
VertexShader { get; set; } | Gets or sets the source code of the vertex shader |
See Also
- class ShaderSource
- namespace Aspose.ThreeD.Render
- assembly Aspose.3D