Class SPIRVSource
Contents
[
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]SPIRVSource class
The compiled shader in SPIR-V format.
public sealed class SPIRVSource : ShaderSource
Constructors
| Name | Description |
|---|---|
| SPIRVSource() | Constructor of SPIR-V based shader sources. |
Properties
| Name | Description |
|---|---|
| ComputeShader { get; set; } | Gets or sets the source code of the compute shader. |
| FragmentShader { get; set; } | Gets or sets the source code of the fragment shader. |
| GeometryShader { get; set; } | Gets or sets the source code of the geometry shader. |
| MaximumDescriptorSets { get; set; } | Maximum descriptor sets, default value is 10 |
| VertexShader { get; set; } | Gets or sets the source code of the vertex shader |
See Also
- class ShaderSource
- namespace Aspose.ThreeD.Render
- assembly Aspose.3D