PbrSpecularMaterial.Diffuse
PbrSpecularMaterial.Diffuse property
Gets or sets the diffuse color of the material, default value is (1, 1, 1)
public Vector3 Diffuse { get; set; }
See Also
- struct Vector3
- class PbrSpecularMaterial
- namespace Aspose.ThreeD.Shading
- assembly Aspose.3D