PbrSpecularMaterial.Transparency
PbrSpecularMaterial.Transparency property
Gets or sets the transparency factor. The factor should be ranged between 0(0%, fully opaque) and 1(100%, fully transparent) Any invalid factor value will be clamped.
public double Transparency { get; set; }
Property Value
The transparency factor.
See Also
- class PbrSpecularMaterial
- namespace Aspose.ThreeD.Shading
- assembly Aspose.3D