PhongMaterial.SpecularFactor
PhongMaterial.SpecularFactor property
Gets or sets the specular factor. The formula of specular: SpecularColor * SpecularFactor * (N dot H) ^ Shininess
public double SpecularFactor { get; set; }
See Also
- class PhongMaterial
- namespace Aspose.ThreeD.Shading
- assembly Aspose.3D