## RenderingAPI enumeration

Commonly used rendering APIs

```csharp
public enum RenderingAPI
```

### Values

| Name | Value | Description |
| --- | --- | --- |
| None | `0` | No rendering API |
| Preview | `1` | PreviewColorAPI, compatible with FBX |
| DirectX | `2` | DirectX |
| OpenGL | `3` | OpenGL |
| OpenGLES | `4` | OpenGL ES |
| Mantle | `5` | AMD Mantle |
| Metal | `6` | Metal developed by Apple |
| Vulkan | `7` | Vulkan |
| RenderMan | `8` | RenderMan |
| RenderWare | `9` | RenderWare |
| Stage3D | `10` | Stage3D used in Adobe Flash |
| MentalRay | `11` | MentalRay |
| Arnold | `12` | Arnold renderer |
| ShaderFX | `13` | ShaderFX renderer |
| Custom | `14` | Custom rendering API |

### See Also

* namespace [Aspose.ThreeD.Shading](../../aspose.threed.shading)
* assembly [Aspose.3D](../../)

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