## Texture.Content property

Gets or sets the binary content of the texture. The embedded texture content is optional, user should load texture from external file if this is missing.

```csharp
public byte[] Content { get; set; }
```

### See Also

* class [Texture](../)
* namespace [Aspose.ThreeD.Shading](../../texture/)
* assembly [Aspose.3D](../../../)


