## TextureFilter enumeration

Filter options during texture sampling.

```csharp
public enum TextureFilter
```

### Values

| Name | Value | Description |
| --- | --- | --- |
| None | `0` | No minification, this is only used by minification filter. |
| Point | `1` | Use point sampling |
| Linear | `2` | Use linear interpolation for sampling |
| Anisotropic | `3` | Use anisotropic interpolation for sampling, this is only used by minification filter. |

### See Also

* namespace [Aspose.ThreeD.Shading](../../aspose.threed.shading/)
* assembly [Aspose.3D](../../)


