Enum WrapMode

WrapMode enumeration

Texture’s wrap mode.

public enum WrapMode


Wrap0Tiles the texture on the model’s surface, creating a repeating pattern.
Clamp1Clamps the texture to the last pixel at the border.
Mirror2The texture will be repeated, but it will be mirrored when the integer part of the coordinate is odd.
MirrorOnce3The texture will be mirrored once, and then clamps to the maximum value.
Border4The coordinates that outside of the range [0.0, 1.0] are set to a specified border color.

See Also