FileSystem.CreateZipFileSystem
Contents
[
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]CreateZipFileSystem(Stream, string)
Create a file system to provide to the read-only access to speicified zip file or zip stream. File system will be disposed after the open/save operation.
public static FileSystem CreateZipFileSystem(Stream stream, string baseDir = "/")
Remarks
This is a read-only file system, so no write operations are supported.
Examples
The following code shows how to import file, and provide dependent files in a zip archive file.
var inputFile = "input.fbx";
var format = FileFormat.Detect(inputFile);
//create a load options instance and specify a zip file system
var opt = format.CreateLoadOptions();
opt.FileSystem = FileSystem.CreateZipFileSystem("textures.zip");
//load the file
var scene = Scene.FromFile(inputFile, opt);
See Also
- class FileSystem
- namespace Aspose.ThreeD.Utilities
- assembly Aspose.3D
CreateZipFileSystem(string)
File system to provide to the read-only access to speicified zip file or zip stream. File system will be disposed after the open/save operation.
public static FileSystem CreateZipFileSystem(string fileName)
Examples
The following code shows how to import file, and provide dependent files in a zip archive file.
var inputFile = "input.fbx";
var format = FileFormat.Detect(inputFile);
//create a load options instance and specify a zip file system
var opt = format.CreateLoadOptions();
opt.FileSystem = FileSystem.CreateZipFileSystem("textures.zip");
//load the file
var scene = Scene.FromFile(inputFile, opt);
See Also
- class FileSystem
- namespace Aspose.ThreeD.Utilities
- assembly Aspose.3D