MathUtils.PointInsideTriangle
MathUtils.PointInsideTriangle method
Check if point p is inside triangle (p0, p1, p2)
public static bool PointInsideTriangle(Vector2 p, Vector2 p0, Vector2 p1, Vector2 p2)
Parameter | Type | Description |
---|---|---|
p | Vector2 | |
p0 | Vector2 | |
p1 | Vector2 | |
p2 | Vector2 |
See Also
- struct Vector2
- class MathUtils
- namespace Aspose.ThreeD.Utilities
- assembly Aspose.3D