Struct RelativeRectangle

RelativeRectangle structure

Relative rectangle The formula between relative component to absolute value is: Scale * (Reference Width) + offset So if we want it to represent an absolute value, leave all scale fields zero, and use offset fields instead.

public struct RelativeRectangle


RelativeRectangle(int, int, int, int)Construct a RelativeRectangle


OffsetHeight { get; set; }Gets or sets the offset for height
OffsetWidth { get; set; }Gets or sets the offset for width
OffsetX { get; set; }Gets or sets the offset for coordinate X
OffsetY { get; set; }Gets or sets the offset for coordinate Y
ScaleHeight { get; set; }Relative height
ScaleWidth { get; set; }Relative width
ScaleX { get; set; }Relative coordinate X
ScaleY { get; set; }Relative coordinate Y


static FromScale(float, float, float, float)Construct a RelativeRectangle with all offset fields zero and scale fields from given parameters.
ToAbsolute(int, int, int, int)Convert the relative rectangle to absolute rectangle
override ToString()Converts the value of this instance to a String.

See Also