Append(Matrix4) |
Append the new transform matrix to the transform chain. |
Compose(Matrix4) |
Append or prepend the argument to internal matrix. |
Prepend(Matrix4) |
Prepend the new transform matrix to the transform chain. |
Rearrange(Axis, Axis, Axis) |
Rearrange the layout of the axis. |
Reset() |
Reset the transform to identity matrix |
Rotate(Quaternion) |
Chain a rotation by a quaternion |
RotateDegree(double, Vector3) |
Chain a rotation transform in degree |
RotateEulerDegree(double, double, double) |
Chain a rotation by Euler angles in degree |
RotateEulerRadian(Vector3) |
Chain a rotation by Euler angles in radian |
RotateEulerRadian(double, double, double) |
Chain a rotation by Euler angles in radian |
RotateRadian(double, Vector3) |
Chain a rotation transform in radian |
Scale(double) |
Chain a scaling transform matrix with a component scaled by s |
Scale(Vector3) |
Chain a scale transform |
Scale(double, double, double) |
Chain a scaling transform matrix |
Translate(Vector3) |
Chain a translation transform |
Translate(double, double, double) |
Chain a translation transform |