## Vector3.Set method

Sets the x/y/z component in one call.

```csharp
public void Set(double newX, double newY, double newZ)
```

| Parameter | Type | Description |
| --- | --- | --- |
| newX | Double | The x component. |
| newY | Double | The y component. |
| newZ | Double | The z component. |

### See Also

* struct [Vector3](../)
* namespace [Aspose.ThreeD.Utilities](../../vector3/)
* assembly [Aspose.3D](../../../)


