## Entity.ParentNode property

Gets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes.

```csharp
public Node ParentNode { get; set; }
```

### Property Value

The parent node.

### See Also

* class [Node](../../node/)
* class [Entity](../)
* namespace [Aspose.ThreeD](../../entity/)
* assembly [Aspose.3D](../../../)


