FileFormat.CanImport
FileFormat.CanImport property
Gets whether Aspose.3D supports import scene from current file format.
public bool CanImport { get; }
Examples
The following code shows how to check if importing from specified format is supported.
var outputFormat = ".glb";
var format = FileFormat.GetFormatByExtension(outputFormat);
if (format.CanImport)
Console.WriteLine($"Can import from {outputFormat}");
See Also
- class FileFormat
- namespace Aspose.ThreeD
- assembly Aspose.3D